Direct3D 10 Interoperability [DEPRECATED]
[Direct3D 10 Interoperability]


Enumerations

enum  cudaD3D10MapFlags {
  cudaD3D10MapFlagsNone = 0,
  cudaD3D10MapFlagsReadOnly = 1,
  cudaD3D10MapFlagsWriteDiscard = 2
}
enum  cudaD3D10RegisterFlags {
  cudaD3D10RegisterFlagsNone = 0,
  cudaD3D10RegisterFlagsArray = 1
}

Functions

cudaError_t cudaD3D10MapResources (int count, ID3D10Resource **ppResources)
 Map Direct3D Resources for access by CUDA.
cudaError_t cudaD3D10RegisterResource (ID3D10Resource *pResource, unsigned int flags)
 Register a Direct3D 10 resource for access by CUDA.
cudaError_t cudaD3D10ResourceGetMappedArray (cudaArray **ppArray, ID3D10Resource *pResource, unsigned int subResource)
 Get an array through which to access a subresource of a Direct3D resource which has been mapped for access by CUDA.
cudaError_t cudaD3D10ResourceGetMappedPitch (size_t *pPitch, size_t *pPitchSlice, ID3D10Resource *pResource, unsigned int subResource)
 Get the pitch of a subresource of a Direct3D resource which has been mapped for access by CUDA.
cudaError_t cudaD3D10ResourceGetMappedPointer (void **pPointer, ID3D10Resource *pResource, unsigned int subResource)
 Get a pointer through which to access a subresource of a Direct3D resource which has been mapped for access by CUDA.
cudaError_t cudaD3D10ResourceGetMappedSize (size_t *pSize, ID3D10Resource *pResource, unsigned int subResource)
 Get the size of a subresource of a Direct3D resource which has been mapped for access by CUDA.
cudaError_t cudaD3D10ResourceGetSurfaceDimensions (size_t *pWidth, size_t *pHeight, size_t *pDepth, ID3D10Resource *pResource, unsigned int subResource)
 Get the dimensions of a registered Direct3D surface.
cudaError_t cudaD3D10ResourceSetMapFlags (ID3D10Resource *pResource, unsigned int flags)
 Set usage flags for mapping a Direct3D resource.
cudaError_t cudaD3D10UnmapResources (int count, ID3D10Resource **ppResources)
 Unmaps Direct3D resources.
cudaError_t cudaD3D10UnregisterResource (ID3D10Resource *pResource)
 Unregisters a Direct3D resource.

Detailed Description

This section describes deprecated Direct3D 10 interoperability functions.

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